Attempts to connect to the session specified in the object.
Namespace: JollyGiant.Emulation
Assembly: JGSComdotNet (in JGSComdotNet.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
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StatusCode Connect( Object sessionId ) |
Visual Basic (Declaration) |
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Function Connect ( _ sessionId As Object _ ) As StatusCode |
Visual C++ |
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StatusCode Connect( Object^ sessionId ) |
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JavaScript |
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function Connect(sessionId); |
Parameters
sessionId
Type: System..::.ObjectThe Object
The single character ID of the session to connect to.
Return Value
Returns the StatusCode of the connection attempt. The returned value can be one of the following:
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Connect will accept objects of type String, Int32, UInt32, Int16, Int32, UInt16, UInt32 and Char
Examples
CopyC#
Connect("A"); // or Connect('a'); // or Connect(65); // or byte iid = 65; Connect(iid);
See Also
ISession Interface
JollyGiant.Emulation Namespace
ISession..::.Disconnect()()()
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